| Custom Features |
| Map |
25+ new hunting areas, 15+ new monsters, 50+ new quests and 50+ improvements to uncommonly used hunting areas.
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| Stats |
Rather than automatically increasing health, mana, capacity and speed upon leveling up, you receive 4 skill points to distribute as you choose. Feel free to experiment with skill points in Rookgaard, as they're reset once reaching the main land. |
| Items |
25+ items have been added, and they're more impactful as they can drop up to 3 attributes. For example, Battle Hammer can drop with critical hit (10% drop chance), melee skill (5% drop chance) and additional weapon attack (2% drop chance), that in turn can be enhanced will scrolls.
The better an item, the more times it can be enchanted with scrolls.
When an item with attributes is dropped, a text will appear above the killed creature, notifying the players that a 'rare' (1 attribute), 'epic' (2 attributes), or 'legendary' (3 attributes) item has been dropped.
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| Enchantments |
Item attributes can be enhanced with scrolls. There are 6 types: Yellow, Green, Blue and Red scroll enhances the value of the attributes.
White scroll cleanses all scroll attempts, resetting the item to it's original form. Black scroll re-rolls the attributes on an item entirely, "respawnig" the item.
Scrolls can be looted from all monsters, with higher-quality scrolls being dropped by stronger monsters. White and Black scroll are only dropped from stronger monsters.
Yellow, green and blue scrolls can be upgraded in Ab'Dendriel north-west from the boat, at the "Magic tower of transformation", with a conversion rate of 5 to 1.
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| Enhancing |
Cleansing |
Rerolling |
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| Addons |
We have entirely custom made addons for every outfit, that can be purchased from the shop. |
| Tasks |
Repeatable tasks for all monsters. A task is automatically started/iterated when you last-hit a creature. Each time you repeat a task you have to kill twice as many monsters, but gain 50% higher rewards.
The rewards are randomly generated and give some experience, but mostly money or stacked runes.
The stacked runes can have up to a 100 charges, but always have the weight of a single rune, making them lighter than normally crafted or bought runes.
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| Treasure Goblins |
These creatures have a low chance of spawning after a monster is killed. They are harmless but fast, trying to escape with treasures in the form of scrolls. |
| Elite monsters |
Monsters have a low chance of spawning as elite, gaining 30% increased damage and speed, giving twice the experience and loot when killed. |
| Fishing |
Additional fishing rods and fishes with unique sprites and use cases. |
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